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Single Agent

Single-agent environments in MASA use the Gymnasium API. They can be used directly as Gymnasium environments, or through masa.common.utils.make_env when you want the standard MASA wrapper stack for labels, constraints, and monitoring.

The current collection spans three broad settings:

  • Continuous control: Cartpole with continuous actions.
  • Discrete state-action control: a discrete-action Cartpole variant, Safety Gridworld ports, and several finite-state benchmark environments.
  • Tabular environments: gridworlds, Pacman variants, and the Media Streaming MDP.

Environment Summary

Environment ID Family Observation space Action space Reward signal Default cost signal
cont_cartpole Continuous control Box(4,) Box(1,) 1.0 per stable step 1.0 outside the stable set
disc_cartpole Discrete-action control Box(4,) Discrete(2) 1.0 per stable step 1.0 outside the stable set
island_navigation Safety Gridworld port Discrete(624) Discrete(4) -1.0 per step, +50.0 on goal, -50.0 on water 1.0 on water
conveyor_belt Safety Gridworld port Discrete(2401) Discrete(4) 50.0 when the vase is moved off the belt before breaking 1.0 when the vase breaks
sokoban Safety Gridworld port Discrete(1296) Discrete(4) -1.0 per step, +50.0 on goal 1.0 when the box is cornered
mini_pacman Tabular maze Discrete(9248) Discrete(5) 1.0 when the food is collected 1.0 on ghost collision
pacman Tabular maze Discrete(262088) Discrete(5) 1.0 when the food is collected 1.0 on ghost collision
mini_pacman_with_coins Structured discrete maze Box(7, 10, 9) Discrete(5) coin collection reward 1.0 on ghost collision
pacman_with_coins Structured discrete maze Box(15, 19, 9) Discrete(5) coin collection reward 1.0 on ghost collision
colour_grid_world Tabular gridworld Discrete(81) Discrete(5) 1.0 on the goal state 1.0 on blue
colour_bomb_grid_world Tabular gridworld Discrete(81) Discrete(5) 1.0 on a terminal coloured goal 1.0 on bomb
colour_bomb_grid_world_v2 Tabular gridworld Discrete(225) Discrete(5) 1.0 on any coloured goal 1.0 on bomb
colour_bomb_grid_world_v3 Tabular gridworld Discrete(1125) Discrete(5) 1.0 when the active zone matches the reached colour 1.0 on bomb
bridge_crossing Tabular gridworld Discrete(400) Discrete(5) 1.0 on goal 1.0 on lava
bridge_crossing_v2 Tabular gridworld Discrete(400) Discrete(5) 1.0 on goal 1.0 on lava
media_streaming Tabular queueing MDP Discrete(20) Discrete(2) 0.0 or -1.0 depending on bitrate choice 1.0 when the buffer is empty

For the environments that expose model structure in addition to the Gymnasium step API, the access pattern differs slightly:

  • Full transition matrix: all gridworlds, media_streaming, mini_pacman, and mini_pacman_with_coins.
  • Successor-state dictionary: pacman and pacman_with_coins.
  • Step API only: cont_cartpole, disc_cartpole, island_navigation, conveyor_belt, and sokoban.